Hey!
In 2021, I worked as a Senior Game Artist on Crash Bandicoot: On The Run! 🦊
It is a runner game developed by Activision King. I contributed to various visual aspects, including 2D. 3D. and VFX✨
For the user interface, I created icons, character renderings, and handled their integration into the game:
© 2021 Activision Publishing, Inc. CRASH BANDICOOT: ON THE RUN!, CRASH BANDICOOT and CRASH are trademarks of Activision Publishing, Inc. KING and the KING crown logo are trademarks of King.com Ltd
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I have also made some special 3D assets for the live events:
I have also made some special 3D assets for the live events:
© 2021 Activision Publishing, Inc. CRASH BANDICOOT: ON THE RUN!, CRASH BANDICOOT and CRASH are trademarks of Activision Publishing, Inc. KING and the KING crown logo are trademarks of King.com Ltd
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I also worked on the environments and optimized the 3D assets:
I also worked on the environments and optimized the 3D assets:
"I had the pleasure of working with Paul for more than three years at King Stockholm, where he grew exceptionally as an artist.
He is now perhaps the most versatile artist I have met, able to turn his hand from stylised 3D to more realistic forms, from UI to level construction, lighting and composition to materials and textures. He has a great aesthetic instincts and always pushes to infuse his artwork with the extra level of polish that is required to bring projects to the top levels of visual quality.
He is a highly industrious and humble colleague, always seeking ways to improve his project, team or skillset. This naturally leads to wonderful productivity and a great working environment where Paul is able to support others and steer discussions in a friendly, productive way.
Along with his ever developing knowledge in game art, Paul brings with him a professional, positive attitude and is always on my shortlist of artists I would want on my team. He will be a great asset to any team fortunate enough to have him."
Steve Tramacchi
Lead Environment Artist